In the classic "Tower of Hanoi" game/puzzle, a stack of disks, sorted by size, appears (on the left). You must move these to another stack (on the right) one at a time.
However, you cannot place a larger disk on top of a smaller one, so you must move disks temporarily to another stack.
Keywords: Tower of Hanoi, puzzle, recursion
Tap i:Help to view this document as an embedded help book
Select a Move Method and/or Number of Disks. Tap Start.
You or Newton move disks until puzzle is solved, or you tap Stop.
user: you move a disk via gesture -- draw a horizontal line between two stacks
jumpRect: Newton moves disks quickly between stacks
moveRect: Newton moves disks slowly between stacks
printMove: Newton prints disk moves to NTK or Sloup Inspector
userCheat: you move a disk via gesture, but can cheat by placing a larger disk on top of a smaller one
The maximum number of disks allowed (from 9 to 17) depends on screen size and orientation. The number you choose depends on your patience (and Newton's battery life)
Moves: total expected moves until solution: 2n-1
Move: displays the current number of moves
A NewtonScript version of Hanoi first appeared in 1995 as an example for registered Newt users. This version supports Stop by using an iterative algorithm (from Scheme code by Stancu Radu) instead of recursion.
Hanoi created with NewtDevEnv; it's 1.x/2.x compatible. Help book created from this HTML document by Newt's Cape.
Best permanent bookmark for this (and possible other) versions: http://www.kagi.com/weyer/#Hanoi
Version 1.1 (11 Mar 1998)
Hanoi is freeware, and may be distributed freely as long as all of the files are included and unmodified.
Hanoi source is available to registered NewtDevEnv users.
© Copyright 1995-2017, S. Weyer. All Rights Reserved Worldwide.